Planet of the Apes Adventure Board Game

 

A cooperative adventure game celebrating 50 years of the Planet of the apes

Game design from Richard launius (Arkham horror)

For 1 to 4 players 

Playable from ages 14 up

Gameplay takes 60 to 120 minutes

 

 

 

 

What are the objectives of the game?

Planet of the Apes puts 1-4 players on a crash course with feral foes, deadly environments, and unbridled psychological horror!

1-4 players each take control of one aspect of the psyche of the protagonist, Colonel George Taylor, and all must work together to survive.

The game is perfect for players who love games, or just want a new way to enjoy the films.

Starting with the classic film, Planet of the Apes follows the plot of the original movie and promises players a thrilling adventure in an unknown land!

 

Who are the movie characters in the game?

 

 

What ages is the game best suited for?

Description

Planet of the Apes puts 1-4 players on a crash course with feral foes, deadly environments, and unbridled psychological horror! In an innovative twist on the cooperative board game genre, each player takes control of one aspect of Colonel George Taylor’s psyche, and must work together to survive the Planet of the Apes!

Starting with the classic film, Planet of the Apes follows the plot of the original movie and promises players a thrilling adventure in an unknown land!

Designed by Richard Launius, the creator of Arkham Horror, perfect for players who love games, or just want a new way to enjoy the films. Planned as the first in a series of games based on the classic series of films.

IDW Games has partnered with 20th Century Fox to produce a series of games based on the movie Planet of the Apes. The first game in this agreement, Planet of the Apes, is a coop adventure board game designed by Richard Launius (Arkham HorrorDefenders of the Realm). 1-4 players each take control of one aspect of the psyche of the protagonist, Colonel George Taylor, and all must work together to survive. To celebrate the 50th anniversary of the film, the first printing only of Planet of the Apes will contain 4 limited edition miniatures.

http://www.planetoftheapes-boardgame.com/

http://us1.campaign-archive2.com/?u=5792cac24346d164eb0cf6ad2&id=85b5c32fa1

How to play Planet of the Apes Adventure Board Game

Jump into Colonel George Taylor’s psyche and work together to survive in the Planet of the Apes Adventure Board Game. A game for one to four players, it offers a perspective like never before on the classic series. Following the plot of the original film, the game promises a thrilling environment full of feral beasts, confrontation, and psychological dilemmas. Designed by the creator of Arkham Horror, Richard Launius, the game gives fans a brand-new way to enjoy the sci-fi series.

As you know the game is based upon the movie Planet of the Apes.

The object is trap all of your opponents in a cage in the center of the board. On each turn, you roll two dice and move yourself with one and an opponent with the other. If you land on a space that matches your pawn’s color, that pawn is considered safe and cannot be moved by an opponent. If an opponent moves one of your pawns to a “Captured” space your pawn is placed on top of the cage and the trigger knob is spun and pressed. If the top of the cage opens, your pawn falls into the cage and is out of the game. If the cage remains closed, your pawn may be rescued if you can move one of your pawns to a “Captured” space.

Prepare to blow up like the Statue of Liberty over this news: the original designer of Arkham Horror is working on a Planet of the Apes board game.

The good news is that Richard Launius’ Planet of the Apes looks to be based on the original 1968 movie starring Charlton Heston (rather than the recent reboot series beginning with Rise of the Planet of the Apes or – shudder – Tim Burton’s 2001 remake).

The less good news is that that’s about all we know for now, apart from the fact it’ll be published by IDW Games and feature co-operative gameplay for one to four players and play in around an hour to an hour and a half.

The concept is also pretty intriguing: IDW says that players will take on the roles of the multiple sides of Heston’s Colonel George Taylor’s personality and race to uncover the truth about humanity’s fate while surviving the titular primates. (Spoiler: it’s Earth.)

Board games are seeing something of a renaissance at the moment, and board games based on licensed properties aren’t missing out. This week saw a bunch of new details emerge about Mondo’s The Thing game; new Star Wars games come out with overwhelming frequency; and the Battlestar Galactica and Game of Thrones board games are perennial favourites, at least with many of my friends.

And now IDW is getting in on the action with a truly original-sounding Planet of the Apes board game. IDW, which published the gleeful and surprisingly good Star Trek/Planet of the Apes crossover comic back in 2014, has announced a planned series of games to tie in with the original Apes‘ 50th anniversary next year. Though the series is planned to follow along all five original movies (!), the first will stick to the 1968 original. Here’s a blurb:

Designed by Richard Launius, the creator of Arkham HorrorPlanet of the Apes puts 1-4 players on a crash course with feral foes, deadly environments, and unbridled psychological horror! In an innovative twist on the cooperative board game genre, each player takes control of one aspect of Colonel George Taylor’s psyche, and must work together to survive the Planet of the Apes!

Each player controls an element of Taylor’s psyche?! That’s one hell of an ambitious gameplay concept, and one that kind of fits with the Apes franchise’s reputation for thoughtful, unusual science fiction. I have no idea how this game will play in practice, but coming from Launius, whose Arkham Horror is still popular thirty years on from its initial release, it sounds very exciting indeed. The sequels should also offer unique opportunities for gameplay: the telepathic mutants of Beneath and the ape uprising of Conquest stick out in particular. I’m curious to hear how Launius would adapt Escape into a board game, though. Fish-out-of-water comedy and Senate hearings don’t immediately lend themselves to game mechanics

Designed by Richard Launius, the creator of Arkham Horror, Planet of the Apes puts 1-4 players on a crash course with feral foes, deadly environments, and unbridled psychological horror! In an innovative twist on the cooperative board game genre, each player takes control of one aspect of Colonel George Taylor’s psyche, and must work together to survive the Planet of the Apes!

here are so many reasons why I’m excited about this one:

  1. Richard Launius (Defenders of the RealmElder Sign) is a fantastic designer who regularly puts out great board games.
  2. IDW Games just recently put out one of our favorite co-op games of the last couple of years, Escape from 100 Million B.C..
  3. The original Planet of the Apes movie is most definitely the best in the series, so it’s great that they’re basing this tabletop game on that movie rather than one of the new ones.
  4. That “twist” on the co-op genre they mentioned seems awesome!

So yeah, I’m definitely looking forward to playing this game.

Multiple Personalities

The problem with taking the 1960s cult hit and transforming it into a cooperative board game should be obvious to anyone who’s seen Planet of the Apes—there’s only one protagonist.

“There’s really only one character that you can be,” says Launius. “So I think the first breakthrough I made was, you’ll just play a different aspect of the Charleton Heston character.”

Launius got the idea to split Heston’s character, Taylor, in such a way that up to four players can control him.

“You’ll either be the defiant Taylor, or you’ll be the Commander. Basically, your personal skills are based upon the attitude that you play,” Launius explains. “So that’s kind of how it started.”

Launius tells CGR that he wanted players to be able to work through the events of the film, starting at the beginning and making their way through each conflict.

“I wanted to work through the movie and be true to it in terms of how it moves from scene to scene,” he says. “I wanted to provide excitement and challenge for the players in the process.”

The 4th Time is a Charm

But no one said game design was easy. Launius says it took him several drafts before the game really came together.

“I think it was my fourth version before I finally got something that really worked the way I wanted it to. I had to chuck the first three versions of the game. But the fourth one really, really clicked. It worked well. It did all the things I wanted to do to create the kind of pressure and feeling and storytelling that I thought should be in this particular game,” Launius says.

So what kind of game can tell this story in such a way that it can provide the tension and anxiousness of the original film? Launius explains that his top priority was the narrative.

“I always focus on story first,” Launius tells us. “All my games are always based on telling the story, creating the experience, and what kind of mechanics work best for that.”

Launius wanted his game to capture the nerve-wracking excitement of the movie.

“I feel like any time that you’re in a game that has uncertainty, an adventure game, then the best mechanics are some kind of dice mechanics. Because there’s this uncertainty that exists around dice mechanics that doesn’t exist with collecting a set of cards, or trading two cubes for a different color cube, whatever the case is. Those all make fine economic mechanics, but they don’t lend themselves well to a story-driven adventure game. So I started working on what type of dice mechanics I wanted,” Launius says.

But he didn’t want the game to be completely luck-driven. After all, in the film, Taylor relies on his own skills and competence to save himself.

“What the players do—how they manage their hand, how they manage their cards, how they use their skills—can control, to a large extent, the dice rolls in this game. And so it’s kind of a combination of resource management, hand management, and cooperative use of skills between players,” the designer says. “Each particular aspect of Taylor has skills that are extremely important to move you across the board.”

Taking Part in the Plot

Just like in the film, the board game Planet of the Apes has short-term and long-term challenges. Players must complete Taylor’s objective before they can advance to the next scene. However, Launius explains that there are other forces at work, as well.

“You’re trying to get to the end before the ape token gets to the end of that scene. If you can achieve your objective, depending on where you are in the story, you get a bonus or you get a penalty. Later in the story, you actually can become lobotomized, killed, or lose the game if you fail to achieve your objective before the ape token advances to the end. Along with that, there’s an overarching story, which is the Statue of Liberty, which is constantly moving toward the end of the story—the great discovery. And you’ve got to get to the end of the whole movie to make that discovery prior to the Statue of Liberty token moving to the end,” Launius tells us.

Though Planet of the Apes isn’t officially out yet, Launius gave us an idea of the scenes we can expect to play through in the game. Fans of the post-apocalyptic film will be pleased to find themselves experiencing its every aspect firsthand.

“At the very beginning, can you get out of the ship and how many supplies can you rescue before it sinks?” Launius describes his game. “When you’re crossing the Forbidden Zone, how dangerous will that become? When you get into the cornfields and start getting hunted, how will you survive? When you become caged, will you try to communicate and make friends with your ape captors, or will you simply try to escape? So every key scene in the movie is going to be in this board game. And how well you perform at that will drive you to the next scene and the consequences associated with that.”

Planet of the Apes will hopefully be the first in a series of five board games released by IDW Games, each depicting a different film in the original sci-fi saga. Launius says it’s a simple, casual game that brings a lot of fun without taking all day.

“The game plays in about 60 minutes,” Launius says. “You could learn to play in a couple minutes. It’s not hard at all to play. The mechanics are dice mechanics most people are familiar with. The card mechanics are easy to understand.”

Pre-Order Planet of The Apes Adventure Board Game on AMAZON Now!

 

 

 

Also available right now is the latest Planet of The Apes Ultimate DVD Box Set…

 Retro Vintage Art Painting 1968 Movie Ending Statue of Liberty 

NECA Planet of the Apes (1964) Lawgiver 12″ Statue

Planet of The Apes Caesar T-Shirts

 

 

 

see the full holiday toy list here…